BCM302 CONTEXTUAL REPORT: WOLLONGONG WOMEN

Jump to different sections in the report: Introduction and Overview Learning Moment 1: Growing on Instagram Learning Moment 2: Expanding to Facebook Learning Moment 3: Responding to Feedback Learning Moment 4: Creating the Website Learning Moment 5: Coordinating the Blog and Newsletter Learning Moment 6: Hurdles and Limitations Future Trajectory INTRODUCTION AND OVERVIEW “Wollongong WomenContinue reading “BCM302 CONTEXTUAL REPORT: WOLLONGONG WOMEN”

GAMING AND MINDFULNESS: CONTEXTUAL ESSAY

Find my blog posts here about mindfulness and gaming here: GAMING AND MINDFULNESS PART 1: THE MIND IS A CONTROLLER GAMING AND MINDFULNESS PART 2: PLAY IS PRODUCTIVE GAMING AND MINDFULNESS PART 3: PAUSE AND GO IDEATION: I came up with the concept to explore the relationship between gaming and mindfulness after having a conversationContinue reading “GAMING AND MINDFULNESS: CONTEXTUAL ESSAY”

GAMING AND MINDFULNESS PART 3: PAUSE AND GO

In the last two blog posts, we’ve covered how mindfulness can improve gaming and how gaming can be a form of mindfulness. This week I’m going to analyse a popular ‘mindfulness’ video game using one of Joost Raessens’ participatory media culture frameworks. Gamified meditation apps Gaming is a very engrossing activity. As many players willContinue reading “GAMING AND MINDFULNESS PART 3: PAUSE AND GO”

GAMING AND MINDFULNESS PART 2: PLAY IS PRODUCTIVE

Welcome back the my three-part series on gaming and mindfulness. In the last blog post we explored how mindfulness and meditation can improve the gaming experience. Today we are digging deeper by exploring the impact of gaming on an individuals’ brain and how some forms of gaming can achieve similar results to mindfulness mediation. AccordingContinue reading “GAMING AND MINDFULNESS PART 2: PLAY IS PRODUCTIVE”

BCM302 PEER REVIEW PT.2

I reviewed two DA betas that I have been following since the pitches. They have both made significant progress and have both utilised the FIST and FEFO principles. I’m excited to see the final submissions at the end of the semester. Olivia’s DA called The Simple Thread has made a number of iterations since herContinue reading “BCM302 PEER REVIEW PT.2”

BCM215: REFLECTION ON COMMENTS

We’re reaching the end of the semester and our digital artefacts are in their final stages. I commented on Ashlan, Casey and Laura’s beta videos which have all progressed well. In this blog post I reflect on my strengths and weaknesses in my comments. ASHLAN: Marketing in the gaming industry Ashlan’s DA analyses marketing inContinue reading “BCM215: REFLECTION ON COMMENTS”

BETA TIME: MINDFULNESS AND GAMING

PITCH RECAP: Three-part blog series exploring ‘mindfulness and gaming.’ Mini experiment featuring regular gamers and the effects of meditation on the gaming experience. Audience: gamers interested in meditation or individuals looking for ways to improve mental health while gaming. My ‘Mindfulness and Gaming’ DA explores the relationship between mindfulness, meditation and gaming through a three-partContinue reading “BETA TIME: MINDFULNESS AND GAMING”

BCM302 BETA

*Apologies for low quality pics in vid and changing dimensions hehe WHAT IS WOLLONGONG WOMEN? Wollongong Women is a platform for local female-run businesses to come together, connect and collaborate. “Wollongong Women is a space for Illawarra, South Coast and Sydney women to come together, connect and collaborate. We encourage local female-run businesses to use thisContinue reading “BCM302 BETA”